[ ENG ]
I have experience in Game Design, including mechanics, systems, combat, balancing, level design, and documentation for 2D, 3D, and VR/AR games. My portfolio includes games for mobile, PC, and VR/AR platforms, such as Matemagos, Amazon Quest, Thunder Riders, Holobeast, and themed maps developed for Unreal Fortnite, where I was responsible for gameplay design, enemy and boss creation, and asset implementation. I have also worked in team coordination and the application of agile methodologies, such as Scrum.
I have been passionate about games for as long as I can remember, and this passion drives me to create immersive and memorable experiences. Beyond game development, I enjoy going to the movies, watching series, and exploring new narratives and visual styles, always seeking inspiration for my creations. I am constantly learning and improving my skills, working every day to innovate and provide new forms of entertainment through games.
<aside> đ Currently seeking opportunities as a Game Designer.
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<aside> đĨ Do you want to make a game? Get in touch with me by sending a email,and let's make it happen!
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