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Hi, Im Rosas!

Just a little person with a lot of determination and a strong will to create games in the heart of the Amazon.

Im a Game Designer and Artist, in manaus city.

I have experience in Game Design, including mechanics, systems, combat, balancing, level design, and documentation for 2D, 3D, and VR/AR games. My portfolio includes games for mobile, PC, and VR/AR platforms, such as Matemagos, Amazon Quest, Thunder Riders, Holobeast, and themed maps developed for Unreal Fortnite. I was responsible for gameplay design, enemy and boss creation, as well as asset implementation. I have also worked in team coordination and the application of agile methodologies, such as Scrum.

I have been passionate about games for as long as I can remember, and this passion drives me to create immersive and memorable experiences. Besides game development, I enjoy going to the movies, watching series, and exploring new narratives and visual styles, always looking for inspiration for my creations. I am constantly learning and improving my skills, working every day to innovate and bring new forms of entertainment through games.

To learn more about these projects, feel free to check out my GAME DESIGN PROJECTS

In addition to working as a Game Designer, I also dedicate my time to strengthening the game development community. I am part of the leadership of Amazonas Game Dev, the association of game developers in Manaus, where I actively work to foster the local scene.

I believe that the growth of the game industry depends on knowledge sharing and encouraging new talent. That’s why I organize and participate in events, talks, and mentorships, with a special focus on Game Design. My goal is to help other developers enhance their skills and push their projects forward, creating a collaborative and innovative environment for game development in the region.

To learn more about these activities and initiatives supporting the Manaus game dev community, feel free to check out my CULTURAL RESUME